Electric Hands


Feel the Jolt #

Electric Hands is a fun and fast-paced group reaction game that focuses on teamwork, timing, and observation. Players form a chain and, with eyes closed, pass a "signal" from one end to the other by squeezing hands. The goal is to beat the other team to the buzzer!

How to Play #

Players are divided into two lines of equal length, seated or standing side by side, holding hands. A small object (like a coin) is placed between the two players at the front of each line, visible only to them.

Everyone except the first players in each line closes their eyes. There will be no communication except the hand squeeze. A moderator flips the coin. If it lands on heads, the first player in each line squeezes the next person’s hand. If tails, nothing happens. The “electric current” is passed down the line through hand squeezes as quickly as possible. When the last person in the line feels the squeeze, they race to grab the object.

Whichever team grabs the object first when the signal is real (heads) gets a point. If they grab it when the coin is tails, they lose a point. First team to reach the score limit wins.

Variations

Rules #

Team Setup: Two teams sit or stand in single-file lines, holding hands.

Coin Toss: Only the front players keep their eyes open and watch the coin flip.

Signal Passing: If the coin is heads, the signal (hand squeeze) is passed down. If tails, nothing happens.

Object Grab: Last players in line race to grab the object when they receive the signal.

Scoring:

No Talking: Communication is only allowed through the hand squeeze. No speaking, gesturing, or signaling.

Fair Play: Players must not peek or fake signals.

Materials #

Materials Required

Setup #

Setup Instructions:

  1. Form Lines: Divide players into two equal lines, seated or standing, holding hands.

  2. Place Object: Set a small item on a table or stool between the two end players.

  3. Assign Roles: Only the first person in each line keeps eyes open.

  4. Flip Coin: Moderator flips the coin and announces "Ready..."

  5. Begin Rounds: Play multiple rounds and keep score to determine the winner.